Making the game recognize files you put in the data directory (using the io.file_first switch)īoth ways have their own advantages and disadvantages, but overall I feel that mod folders should be the first choice, unless you want to do something they don't support (more on that later), but I will nonetheless describe both methods. This can be done using one (or both) of two different ways:
In this tutorial I want to walk you through the necessary or at least very useful steps to set up a working modding environment. This is required to keep discussion about it all in one place.
You can quote or link to this tutorial at wish, but please don't mirror it.